Product Information. Azeroth, the world of Blizzard's famously popular WarCraft games, is brought to life in this ongoing, online adventure, welcoming millions of player-controlled Humans, Orcs, Dwarves, Trolls, and other creatures to explore its lands and exploit its secrets.
While many other persistent-world RPGs have offered the basic premise of warriors and wizards in a fantasy realm, World of WarCraft has the advantage of featuring the series' familiar incarnations of warriors and wizards, and of being based on an established fantasy world beloved by gamers since the success of the original Orcs & Humans in 1994. At its launch, the game is set four years after the events of WarCraft III: Reign of Chaos. The war-weary peoples of Azeroth are beginning to rebuild, but toward an uncertain future. World of WarCraft offers a total of eight playable races. Humans, Dwarves, Gnomes, and Night Elves make up the Alliance, while Orcs, Tauren, Trolls, and Undead represent the Horde. Classes available to player characters include Paladin, Rogue, Priest, Hunter, Warlock, Druid, Warrior, Mage, and Shaman.
Some classes are exclusive to characters of certain races; only Humans and Dwarves may become Paladins, for example, and only Tauren and Night Elves may become Druids. Other classes, such as the Rogue or the Priest, may be assumed by characters of almost any race.
Each class is gifted with a selection of distinct, supernatural powers, many of which will be immediately recognizable by veterans of the WarCraft real-time strategy games. World of WarCraft is designed to be more forgiving than other contemporary online RPGs. The only real 'death penalty' the game imposes is minor wear and tear on equipment (no experience point loss or debt), and characters that haven't logged on for a while gain a temporary bonus that helps them level more quickly, to catch up with companions that play more regularly. The game world offers plenty of 'player versus environment' opportunities, for exploration, monster slaying, and resource collection. Horde and Alliance characters can battle against one another as well, under a variety of conditions that depend in part on the type of game server (which players can choose when creating their characters).
The persistent, online version of Azeroth is home to six major cities, some of which also may be familiar to fans of earlier WarCraft games. Each city is a hub for quests, character services, and player interaction. A city's taverns are good places to find other, like-minded adventurers. If they make the right connections, player characters can obtain relatively inexpensive travel from one city to another - on the backs of winged beasts such as Griffons and Wind Riders. World of Warcraft PC Game The World of Warcraft PC game has wonderful introductory graphics, which out-shine the graphics in the game itself. Access to this multi-user game requires monthly subscription fees that are not disclosed during purchase, and are not discovered until the game is installed and an attempt to play prompt the payment alert.
The use of the PC mouse must be supplemented by use of the keyboard arrow keys in order to navigate the locations in the game. These functions leave much to be desired in terms of efficiency, speed and accuracy. Add-on modules are no longer used by the currently upgraded game, despite their widespread sale across many markets.
According to the game's support department, previous modules have been integrated into the current upgraded game. This review only addresses the game in levels lower than 10, at which point the game states that everything will be enhanced and improved. For enthusiast with lots of free time (and resources) World of Warcraft might be appealing.
For those who anticipate a graphic single-player adventure game, with lots of actions and reactions, other game might be more appealing. Despite the ubiquitous playing of this game, it can only be recommended to a very select group of gamers; particularly those who don't mind tedium. Verified purchase: Yes Condition: Pre-owned.
Good PC game Graphics/Style: The graphics in this game are, quite simply, amazing. Your jaw will drop as you gaze out across the moonlit desert, or see the sun shining off the waters of a tranquil bay. Plus, the quality of the graphics is not dependent upon high-polygon models, but on expertly crafted textures. What this means is that even basic graphics cards can handle this game, still looking good with a decent frame rate! A high point of this game are the incredible visual styles Blizzard has achieved. From the creepy forests of the Undead, to the rolling grasslands of the Tauren lands, the game never ceases to look fresh and exciting as you travel across Azeroth.
Of course these environments are not uninhabited - the monsters you fight range from the unusual (the frog-like Murlocs, with their di stinctive gurgles) to the terrifying (60ft ancient gods of fire and earth). The cities scale from tiny settlements to sprawling metropolises, hubs of trade and industry. The characters are nicely presented as well. Ragged Undead, purple Night Elves, noble Humans, doughty Dwarves, massive Tauren, fierce Orcs, stringy Trolls and cute Gnomes; each race looks interesting and exciting. The customisation options with each character are about average - more ability to design your avatar would be nice, and hopefully we'll see more scope for personalisation soon. Sound: World of Warcraft has an excellent musical score, from the foreboding title music, to the tension-building strings of a spooky cave, to the military drums of a vast city. The only complaint I have is that there could be more music in the game.
However, this could reduce the pulse-raising impact of a track suddenly starting up when you discover a new area. Sound effects are good as well; roars, the crunching of bone, the ring of steel, the crackle of powerful magic all sounding believably realistic. Speech is well-recorded and professional-sounding. Gameplay: What separates this game from other online role-playing games is the focus on quests and story.
Rather than killing random mobs in order to make your character more powerful (very boring), in World of Warcraft, questing is the key to progress. Everything you kill, everywhere you explore, should be part of a specific mission. These quests vary from race to race, with each race having its own distinctive flavour. You might find yourself hunting down thieves for the local militia, collecting mushrooms to make a poisonous brew, following tribal visions to hidden caves or seeking ways to cleanse tainted magical forests. Quests keep the levelling curve constantly entertaining. I found I wasn't just questing in order to level-up, I was actually levelling-up in order to complete my quests! Quests reward players with experience and new items, as well as giving them reasons to travel to new areas.
Overall I think the game is great. My rating would have to be a good 4/5. Life in the Cyber World! If you like living out your dull worthless life inside a fantasy world no deeper than your monitor, then this is the game for you. I have seen and read all the rave reviews about WoW and for the most part they are correct. Not the best graphics in the world considering the games that are coming out now, but good enough(very Cartoony).
The only problem with this game is all quests seem to be the same thing over and over and over and over and over(get the point). Its like, go kill this or go do that.
The rewarding system isnt all that great and it takes way to long just to lvl up and really get things going. Unless you have all the time in the world to play this game. Yes, World of Warcraft is probably the Best MMORPG to date, but it is definately not the best online game to play. Nor the be st game ever as some people have stated. Tech support isnt all that great, but still better than most others. All in all if you have never played WoW I would say give it a shot. But you might want to try out the free 10 day trial before you commit your credit card to being automatically withdrawn 15 smackaroos a month.
Worth its value, but. World of Warcraft is a great game that in all likelyhood will blow away most new players that join in it. There are a variety of races/classes/quests and just general adventures that will keep people busy for a long time. As you progress you will meet many new people and perhaps join guilds to take your chances with the well designed dungeons (aka instances).
One especially interesting thing is the storyline that goes along with it, now to be honest I was clueless on a few things, but after reading a few of the books it all started to click and make sense. Also, unlike with other games, the quests have some sort of value upon completing them. Meaning you don't just do the same quest over and over, but rather you build up towards something or you just generally accomplish something that is somewhat meaningful to the game. Pros: -Without a doubt this is an amazing game.There is thousands of things you can do(quests, lvling, proffesions, etc.).The map is HUGE and it is easy to meet nice people.The leveling system is perfect and getting better.There are dungeons that are a lot of fun because there are bosses and chances of rare drops -Me and my friends all love it and would recommened it to anyone. Cons: -It is a lot of money for a teenager that doesn't have a job. They would at very least quadruple the amount if they made it $10 US or some where in that range -It can get very, very, very choppy(laggy) in the major cities even if your computer is brand new. You pretty much need a top of the line computer with a T1 connection -If you get tired of games easily this game can get repetitive once you rea ch level 40-50 Overall I give in 4 Gnomes out of 5.
I can live with the lag but it can get pricy if you play it for a long period of time.